Recent additions

873 days ago
IBM Mainframes | Sannihitha Technologies
874 days ago
Business simulation for developing courses...
874 days ago
Simformer Business Simulations: Training and...
874 days ago
Simformer. Innovative platform for business...
924 days ago
Simulation Competitions and Business...
924 days ago
Catalyze Peak Team Performance (Tap into...


Grush: The Gaming Toothbrush for Kids
Virtonomics - business simulation game
4th International Conference in Games and...
Lost in Translation: Comparing the Impact of...
Serious Games Business Models
Integrated, ecosystem-based Marine Spatial...


Results for "crisis management"


  • Workshop on Serious Games applied to Safety, Crisis Management and Security

    The workshop intends to offer a valuable opportunity to present recent results and discuss open issues on Serious Games (SGs) in the Safety, Security and Crisis Management domain. The field is explored from a theoretical, technological, educational as well as pedagogical standpoint.

    Tags: Serious Games, Safety, Security, Crisis Management

    1550 days ago

  • Employee assessment

    Will the new hires take the right decisions at a critical moment?  How about the “old-timers” – are they still capable of pulling off the cutting edge performance when it’s needed? In many industries, these types of questions are resolved by annual, monthly or even da...

    Tags: crisis management, employee assesment

    1178 days ago

  • Sergomen

    Serious gaming skills (in comma-separated tags): education, crisis management, training, corporate training, simulation games, business, serious games, serious game architecture

    874 days ago

  • Simformer Business Simulations: Training and education

    During this webinar you will learn more about business simulations, their use in academic and corporate environments, and how to use Simformer platform to create your own business simulations. You can learn more about it here:

    Tags: simulation games, crisis management, simulations, corporate training, education, game-based learning, business, gamification, GALA, online games, virtual research environments, serious game architecture, assessment

    874 days ago